PARALLAX METROLOGY VTL STUDIO
STUDIO RECORD / PUBLIC EDITION

Visual stages, comparisons and decisions from the original run. Internal prompts, operating documents and downloadable implementation files are omitted. Some interactive comparisons are shown as separate images.

VTL Studio / bundled construction and drawing round

A connected head movement reaches native marks.

Reach / Retreat: bow the head without losing the reaching gesture or the ground. This round takes the body model through fitting, articulation, rejected appearance transfers, a corrected attachment, and a drawing from blank paper.

Retain as a working drawing, not finished artwork.

The edit is more coherent. The source-conditioned method and repetitive native marks remain limits. No new GPT image was generated.

Selected working drawing. 3,316 native commands, including a whole-figure finer-scale pass. Exact command replay verified.
Selected working drawing. 3,316 native commands, including a whole-figure finer-scale pass. Exact command replay verified.

Full-resolution image · · ·

What changed from the earlier drawing?

Earlier manual reconstruction: separately authored head/neck marks; schematic attachment.
Earlier manual reconstruction: separately authored head/neck marks; schematic attachment.
This round: source-conditioned appearance driven by connected construction, then native redraw.
This round: source-conditioned appearance driven by connected construction, then native redraw.

These runs also differ in tone choices and mark scale. This is a history comparison, not a controlled measurement of the body model alone.

Source head and neck, before the edit.
Source head and neck, before the edit.
Edited appearance before native marks. The hair is an explicit approximate attachment.
Edited appearance before native marks. The hair is an explicit approximate attachment.
Earlier native repair, enlarged.
Earlier native repair, enlarged.
Current native neck, enlarged. Visual continuity is improved; anatomy remains subject to review.
Current native neck, enlarged. Visual continuity is improved; anatomy remains subject to review.

The actual bridge

1. Fit visible relationships

Bounded rotations and translation align inferred joints and three assistant-marked projected contacts. Body landmark error: 29.6 → 4.9 px at 768 × 512.

2. Articulate the construction

A 20° local-X command is shared across three neck bones and the head. The projected nose lowers 18.4 px. This is not a 20° measured image-plane rotation.

3. Attach appearance, then draw

The source supplies appearance; the construction supplies movement. A regularized 2.5D sheet carries hair and neck. The native engine then makes every final mark from blank paper.

Joint fitting improves the arm and projected contacts. The model still does not fit every silhouette.
Joint fitting improves the arm and projected contacts. The model still does not fit every silhouette.
Connected bowed construction. It does not contain the reference’s hair or clothing geometry.
Connected bowed construction. It does not contain the reference’s hair or clothing geometry.
Corrected source-conditioned drawing target. This intermediate is a geometric image warp, not native artwork.
Corrected source-conditioned drawing target. This intermediate is a geometric image warp, not native artwork.
Native result. No source pixels were pasted into this final canvas; source pixels did inform the target.
Native result. No source pixels were pasted into this final canvas; source pixels did inform the target.

The 3D model does not replace the reference with an independently reconstructed person. The accepted drawing preserves the source body and hands and uses a scoped head/neck edit. Contact fitting is projected agreement, not a solved ground plane or validated balance.

The rejected work stays visible

Rejected full-body transfer: clipped clothes/hair, ghost fingers, cut-out ground.
Rejected full-body transfer: clipped clothes/hair, ghost fingers, cut-out ground.
Rejected native attachment pass: a target with local folding reached the renderer; superseded after transition checks.
Rejected native attachment pass: a target with local folding reached the renderer; superseded after transition checks.

The accepted appearance sheet needs 24 px of displacement smoothing. Its smallest signed triangle area is 0.351 of the original; local folds are rejected. This regularization is a real approximation, not exact surface skinning. Hidden anatomy is still not reconstructed.

Raw full-body transfer · Unknown surface mask · First attachment target · Second attachment target ·

Critique of the actual drawing

What holds: the crouch compresses toward the ground while the arm pulls away. The head belongs more convincingly to the neck. The finer pass improves several transitions without changing the overall gesture.

What does not yet hold: the clothing’s bright grooves still compete with the bodily conflict. The hands remain simplified. The drawing is faithful to a supplied appearance rather than showing a new, independently constructed artistic direction.

Before the final finer-scale pass: 2,043 marks.
Before the final finer-scale pass: 2,043 marks.
After: 1,273 added marks. Modest clarification, not an artistic transformation.
After: 1,273 added marks. Modest clarification, not an artistic transformation.
Reference hand detail — itself from a generated image.
Reference hand detail — itself from a generated image.
Native hand detail. No claim of anatomically certified fingers.
Native hand detail. No claim of anatomically certified fingers.
VTL route: Δ, not Hold.

The next artistic move should reorganize the whole drawing around the reaching arm and the loaded knee/supporting hand. Quieten the clothing as a mass decision. More local detail alone will not establish that direction.

Evidence and limits

  • Only neck01, neck02, neck03 and head local transforms change in the bow; topology and finite coordinates verified.
  • Elbow/wrist/hip/knee/ankle projected regressions remain fixed. Shoulder regressions shift up to 0.135 px with neck skinning.
  • Appearance outside the explicit crop is pixel-exact before tonal translation. This does not claim that the final native canvas is unchanged there.
  • Transfer checks cover identity, nearest-depth ordering and refusal of occluded source appearance. Appearance triangles pass a local fold check.
  • Native commands replay exactly. Resource caps stopped the numerical drawing passes; the critic did not declare the artwork complete.
  • Review is by the main assistant. No independent anatomical assessment, clothing simulation or generalization benchmark.

· · · · · · · · · Prior body-model review